I’m currently working on a clone of a falling-pieces, Tetris-style game. My version is a networked implementation of a popular game that often features an Italian plumber masquerading as a physician.
I’ve been working on this project in various respects for over a year, as it was originally a way to teach myself Python. However, the project has since matured a bit and now features a client/server architecture, among other things.
I’ve open-sourced the project and put it up for development at Google Code. For more information, please see the official Viricide website.